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SEAHUNT.DOC
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1993-02-22
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Welcome to The Sea Hunt Door By James Syriac <Copyright (C) 1993>
How to Install Sea Hunt:
Put the S_HUNT.exe into its own directory. (recommended)
If Registered put the cfg file in same Directory!
S_HUNT.exe will create all it's own files needed for the Game
as it runs!
S_HUNT.ctl < Control File - Delete this one to ReRoll Door!
S_HUNT.scr < Score File (Actual scores kept here)
S_HUNTsc.ANS < Score Bulletin in ANSI used in BBS to show score!
S_HUNTsc.ASC < Score Bulletin in ASCII
S_HUNTpl.ANS < Turns Bulletin in ANSI shows whos turn!
S_HUNTpl.ASC < Turns Bulletin in ASCII
S_HUNT01.dat - S_HUNT20.dat < as games are started, Do not delete these!
S_HUNT.ctl <<< Can be deleted to reroll the door completely!!!
S_HUNT.scr <<< Can be deleted to reroll just the scores file without reseting
current games!
Register it and you will get a Registration Number to allow the
Sysop to set up the game as he wishes within the limits detailed
Below in the config file and get the Online Feature!
Exmp:
s_hunt d:\gap\door.sys d:\gap\s_hunt\s_hunt.cfg
BBS file ^^^^^^^^^^^^^^^^^^^^^^^
Registered Version add >.CfG file ^^^^^^^^^^^^^^^^^^^^^^^^^
Unregistered bat file should: change directory to the S_hunt door directory.
execute S_hunt.exe (add Path to DOOR.SYS on the
command line)
Note: Sea Hunt was written for Gap and Door.sys is the
Most likely Door info file to be reliable...
I Recommend Converting to Door.sys if your BBS
Doesn't generate Door.sys
cd\BBS\DoorDir
S_hunt c:\gap\door.sys
If you want a news Blt >>> copy s_huntpl.ans c:\gap\news
If you want a Score Blt>>> copy s_huntsc.ans c:\gap\blt1
cd\BBS
etc...
Registered Door: Same as above except add the Cfg file path after
the BBS file. Put the CFG file in same Dir.
s_hunt c:\gap\door.sys c:\doordir\s_hunt.cfg
on the command line in the batch file....
Other BBS types than GAP may be able to use their own Sys file
instead of Door.sys but may not! Try using it if you want.
I only have been able to test it on Gap BBS's
Note DorinfoX.def doesn't read correctly >>> convert to Door.sys!
It should work with DOOR.SYS and With most conversion programs to Door.sys!
MAKE SURE YOU HAVE THE PATH RIGHT!
If you use an invalid filename/incorrect reg number/or sysop name doesn't match
exacly as it was when registered the program will just ignore the cfg.
find the file! or if it does not contain the correct REG number!
Don't give a path and filename for a CFG file if the door is unregistered,
Just the BBS file path and name.
<THE CFG FILE> Can be made with a none formatting text editor...
Board Name:
Sysop Name:
Registration Number: <Your #>
Max Games per user at a time: 1 to 6 Default is 1 Note same as unregistered!
Max shots per turn: 1 to 9 Default is 5
Max Scatter Bombs per Game: 0 to 7 <Capital(U) for unlimited!> Default is 5
Max Crippling Mines 0 to 9 default is 5
Max Fatal mines 0 to 1 default is 1
Credit Line (0 - 80 chars) not needed in cfg unless you want to add it!
If the info is invalid the program will ignore the info and use the defaults.
For Registration Send ($15.00 Donation suggested)
($7.50 if previously registered BattleShip Attack!)
($22.50 to register Both Sea Hunt and BattleShip Attack!)
($25.00 for Sea Hunt,BattleShip Attack and Total Amnesia!)
to: James Syriac
138 Dennison CrossRoad
Southbridge Ma. 01550
Note: Please use registration form!
Or:
Include a list stating exactly how you want the Sysop Name Spelled,and Case
------- And the BBS name...
also Version ?.?
I recommend The Sysop name match exactly as the the BBS shows it to you so the
door can match it up when the Sysop is in the door to the reg file if you want
access to the (C)ancel Game feature only the Sysop has in the door!
If the BBS shows SYSOP like Gap BBS does it will work Regardless of how the name
is used in the CFG file! In other words the door looks to match up SYSOP or the
sysop name to give access to (C)ancel a Game!
The exit screen will show Registered to (Sysop Name) of (BBS Name).
Send any Questions or Comments to same address!
Note: In The line in the Door that asks for Game, See Scores, Clear game, Quit
The Clear Game will only be displayed to the Sysop and cannot be accessed
By any other user! It's a Sysop only Option and is incorporated so the
Sysop can remove games that are left unfinished and He/She feels it should
Be set back to an empty game. This Option will let you clear any game
Whether in progress or not. Use with caution!
To ReRoll the Door all you need to do is delete the s_hunt.ctl file
and the other files will be rewritten as the door runs!
<THE BLT FILES> Strait ASCII <ASC ext> or ANSI Color <ANS ext>
When the door closes it writes a file called S_HUNTPL.ANS and S_HUNTSC.ANS...
Also S_HUNTPL.asc and S_HUNTSC.asc for non color!
Sysops can use these files as a news buletin to show the users who has turns
in the door or the current Scores by copying the files to a news filename in the
batch file after the line that runs the door or if the BBS can print out a text
file to the remote He/She can print the S_HUNTPL.??? or S_HUNTSC.??? file!
Note: The door will handle LOST CARRIER and DUMP USER (Sysop Option) and return
the BBS. Also will return to BBS if a key is not detected in so many
minutes. (About 5 minutes!) Sounds beeps as a warning...
For Online Play instructions see online.doc
Thanks for your interest in sea hunt!
Best Place to look for newest Releases is: The Parrots Den BBS
508-765-9387
Support BBS >>> Southbridge, MA.
PcBoard may use PcBoard.sys if it runs correctly but I Recommend Door.sys
Note: Beep warning will not be heard with PcBoard.sys
WWIV <Oh Well> I Recommend You convert Chain.txt to Door.sys with DM521
It's Door Master and can convert to door.sys using the Alias!
DM521.ZIP can be found on The Support BBS above!
Note:
Door.sys Only:
I incorperated a Beep Warning if the time limit gets to within
5 minutes left. It will beep 5 times for five min and 4 for 4 etc..
If the BBS kicks you out of the door prematurely the game will not be
saved so I recommend you finish what you can and exit the door before
time expires. The door does not exit for that itself. Only if the BBS
drops the door is that a problem... The Time is only watched while
waiting input in the door so if your in chat mode or the screen is
redrawing when the Beep would sound you will hear it when you exit chat
or the screen finishes. (Might beep fast or more than one set if more
than one minute pasts during chat)...
If the BBS does not kick the you out of the door then after the
five sets of beeps it should continue as normal.. But you will see the
BBS boot off the user when they exit the door!
The beeps are just a warning and the door does nothing else
about it.
No Warranty of any kind expressed or implied comes with this program!
You must accept total liability if you use this program!